This last weekend I did an animation marathon, and as hard as I worked, I’m still not that close to finishing. I’d say I’m more than half way finished will all the parts, but I have a long way to go.
The episode will be split into three parts, and the first two parts are very dialogue heavy, and sadly the voice actors/actresses have all been very busy with their own lives so I don’t have anyone’s lines yet. I poke them here and there, and to be fair it’s a lot of dialogue so taking an hour or two out of their day is hard to do.
I will prepare you a little bit for the episode. (no spoilers) The first two parts have a lot of comedy, which is not what I usually do, I try to keep things serious as this is a “serious” show, but I stay away from comedy unless I think it’s really funny and worth doing. I’m pretty sure you’ll get some laughs and hope you enjoy them when they do come out.
Of course there will be the third part, which I don’t want to get into for obvious reasons.
On a technical level, this has been one of the more interesting episodes. I’ve used techniques that I’ve never tried before and have had some interesting experiences. Flash has been showing me errors and glitches I’ve never seen before, and remember I’ve been working with Flash for nearly 10 years.
Why? I don’t know.
Even though this has been happening I don’t think this will be a problem and the episode will be fine regardless of it’s unnatural file size.
I don’t have a realistic release date yet. There’s still a lot to do, but I’d hope for mid May.
I uploaded two things for April Fool’s day incase you missed it. On Deviant Art I posted a poster that celebrated Seven Dark Sorcerers being the “Worst” Zelda animated series which was presented by www.zeldaaprilfools.com
Second I uploaded the first Episode of Cyber Zelda which is available on Newgrounds. I thought it was appropriate to release it on April fool’s day. I’ve found errors and the game suffers from lag in some places and it was received as well as it probably could have been there. I probably went too far in some areas, but the game is ridiculous, the premise is ridiculous, and I came up with the game at a time when I was depressed and needed to make something fun and outrageous so I’m happy with the concept overall.
I’ve been working more on Episode 27. I’ve come up with some new effects which are pushing the limits of Flash more than I ever have. To give you an example: no flash file (swf) has ever been larger than 20MB before…part one is 30MB and it’s not finished yet. I’m concerned if the file will even play since I experienced so much lag on the Cyber Zelda game. We’ll see.
Also I’m trying a new layout. I think this one is more readable than the previous one, the other one looked neat but it wou-
ld break the the te-
xt like this and it was ann-
Let me know which layout you liked better!
I want to let you know what’s going on. I’ll be honest I haven’t worked on Episode 27 nearly as much as I would to this point; I’ve been trying to finish up projects that I started on a while back like Cyber-Zelda. Cyber-Zelda Episode 1 I’ll say is very very close to being finished like 95% finished. I have some people play test and they felt that the bosses were not balanced, either too hard or too easy, so I want to go back and change elements so it’s not unfair. I’ll also say for Seven Dark Sorcerers that this is the first time I’ve been making rewrites to the script, not in terms of retconning, it’s more getting as much character out of the characters I can, the next one has a few jokes that I’ve rewritten to be more funny. Certain elements have been changed and will look different from the finale trailer, and it’s to make sure everything fits and makes sense.
I’ve also realized that I will have to release Episode 17 part 4 for important plot point, so as difficult as it has been and will be…I’ll have to pick it up again, not sure when, and I know it’s been a running joke, but I will persevere and get that one finished in a few months.
The script for Episode 27 isn’t finished for one scene yet, but I know how it’ll all play out, so animation’s on it’s way.
I was very happy with how Episode 26 turned out. I was going for a over the top, grand scale battle and I think it worked well. I’ve been asked about if I would put the episode on youtube and I’ve run across every problem imaginable. I’m looking at better options with my recording software, as the one I had decided to crash even when I didn’t do anything. Even if I get every frame of the animation and it’s all smooth there’s the problems of Youtube’s copyright policy. I used a lot of music, and I know it will get flagged and blocked. I had a few more videos I wanted to do like different takes, and a funny video, and a commentary, but I’ll have to figure out a way to get the video to work.
Here’s the first screen for the next episode:
Episode 27 will reveal what happened to certain characters that have been missing for a long time, and we’ll see a rematch that everyone’s been waiting for.
I’m hoping to have the next episode out around the middle of February. I spent all day yesterday working on it and I made some good progress. I’d say I’m about 80% done now. Until next month here’s a few more screenshots:
It seems Scerpinder, SpikerMan’s arch rival, has made a twitter account he has plans….Very strange…and disturbing plans to take over the Universe.
I’d ask you not to encourage him too much, also this:
Yeah…somebody stop this guy.
Follow @Scerpinder on twitter to stop this madness!
It is somehow 2014, and somehow I’m going to try to finish SDS this year. Episode 26 I’m trying to get released next month in February, and I’m very close to finishing Episode 1 of Cyber-Zelda, but I’m not sure when it’ll be released. Hoping for the end of this month. I asked my Magic 8 ball if my release dates would be accurate, and it said “unlikely” so…we all know to trust the Magic ball.